LucasArts adventure games gave me unrealistic expectations about parrot intelligence.
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LucasArts adventure games gave me unrealistic expectations about parrot intelligence.
(via ohbabyitslucasarts)
“Hey! There’s a hole at the base of this stump! Wow! It’s a tunnel that opens onto a system of catacombs! I think I can squeeze through—”
(Source: fyeah-adventure-games, via ohbabyitslucasarts)
(Source: ceciliotis, via ohbabyitslucasarts)
(Source: professormax, via ohbabyitslucasarts)
Ron Gilbert: I liked how he started out with a whole bunch of money so you kinda thought he had a bunch of stuff, and then it all like, completely goes away at the very beginning of the game.
Tim Schafer: Yeah, that fit in with our running theme of mean, cruel things that we enjoyed.
(Source: ohbabyitslucasarts)
(Source: ohbabyitslucasarts)
| Voodoo Lady: | Let me guess your name is... Guybrush... Guybrush Threepwood |
| Guybrush Threepwood: | Lucky guess. Half the people I know are named Guybrush. |